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AI Insights · Timothy · July 2022

Top 5 First Person Games in the US: Q2 2022 Performance

Explore the performance of the top 5 first person games on a unified platform in the US during Q2 2022, with insights on downloads, revenue, and active users.

Top 5 First Person Games in the US: Q2 2022 Performance

The second quarter of 2022 saw significant activity in the first person games category on a unified platform in the United States. Here’s a closer look at the performance of the top 5 games, based on data from Sensor Tower.

Fill The Fridge! from Rollic Games saw a varied performance in weekly downloads and revenue. Weekly downloads started strong at 403K in late March, dipped to about 246K in early May, and surged again to 466K by early June. Revenue showed a different trend, with a peak of approximately $16.7K in late March, followed by a decline to around $4.8K in mid-May, and another rise to about $14.6K in mid-June. Active users mirrored the download trend, starting at 899K and peaking at around 1M in early June.

Call of Duty®: Mobile by Activision Publishing, Inc. maintained a steady performance. Weekly downloads were relatively stable, starting at 257K and slightly decreasing to around 196K by the end of June. Revenue was substantial throughout the quarter, with a peak of approximately $4.8M at the end of March, dipping to around $2.3M in late May, and rising again to about $3.4M in late June. Active users showed a slight decline from 3.9M in late March to around 3.6M in late June.

Coloring Match from SUPERSONIC STUDIOS LTD experienced fluctuations in its weekly metrics. Downloads started at 245K in late March and declined to about 106K by the end of June. Revenue was relatively low but stable, with a peak of approximately $3.4K in mid-April. Active users also showed a decline, from around 570K in late March to about 363K by the end of June.

Dessert DIY by Crazy Labs, despite being a newer entry, showed impressive growth. Weekly downloads increased from 9K in late March to a peak of 372K in mid-June. Active users followed a similar trend, starting at 20K and peaking at around 598K by mid-June.

The Baby In Yellow by Team Terrible saw significant activity. Weekly downloads surged from 59K in late March to a peak of 332K in mid-April, before stabilizing around 109K by the end of June. Revenue was modest, peaking at approximately $638 in early June. Active users saw a substantial rise from 232K in late March to around 974K in mid-April, before settling at about 447K by the end of June.

These insights are based on data from Sensor Tower. For more in-depth analysis and insights, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022